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GP03 45 - Computer Games Development

Updated 07 Dec 2022
Lessons 9
Enrolled 16
Language English ‎(en)‎
Skill Level Beginner

Course Overview

The purpose of this unit is to provide learners with an understanding of underlying concepts and fundamental principles involved in computer game planning and design. 

This is a non-specialist unit, intended for a wide range of learners who may continue into further study of computer games or pursue a career in the computer games industry. The unit covers the following knowledge and skills: 

  • Computer game genres and platforms 
  • Writing proposals for computer games 
  • Receiving and acting on feedback to proposals 
  • Elements of a game design 
  • Designing and planning computer games

On completion of this unit, learners will be able to plan and design computer games.

Course Content

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Enrolment options

The purpose of this unit is to provide learners with an understanding of underlying concepts and fundamental principles involved in computer game planning and design. 

This is a non-specialist unit, intended for a wide range of learners who may continue into further study of computer games or pursue a career in the computer games industry. The unit covers the following knowledge and skills: 

  • Computer game genres and platforms 
  • Writing proposals for computer games 
  • Receiving and acting on feedback to proposals 
  • Elements of a game design 
  • Designing and planning computer games

On completion of this unit, learners will be able to plan and design computer games.

Skill Level: Beginner
Self enrolment (Student)

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