Students will gain foundational skills and knowledge in robotics and the confidence in building and programming a robot using widely available robotics kits and visual programming language.
Students will gain foundational skills and knowledge in robotics and the confidence in building and programming a robot using widely available robotics kits and visual programming language.
Students will gain foundational skills and knowledge in robotics and the confidence in building and programming a robot using widely available robotics kits and visual programming language.
App Inventor is a free, cloud-based service that allows you to make your own mobile apps using a blocks-based programming language. You access App Inventor using a web browser (Chrome, Firefox, Safari). With these beginner-friendly tutorials, you will learn the basics of programming apps for Android and iOS phones and tablets.
This course has been designed to provide learners with knowledge and skills in Cybersecurity and is suited to those who have completed Cisco's Introduction to Cybersecurity. There are 8 Chapters in the course which when completed provides learners with a Cisco accreditation.
This Unit will develop skills in researching and presenting information in text and graphical form relating to computing and will help learners prepare for further study at SCQF level 6, by showing them how to identify, locate, organise and effectively use information to address a specific problem. Learners will develop their study and research skills by managing time; identifying appropriate sources of information; reviewing information, taking relevant notes; avoiding plagiarism, gaining permission if necessary, using appropriate research tools, and reflecting on completed work.
The purpose of this unit is to provide learners with an understanding of underlying concepts and fundamental principles involved in computer game planning and design. This is a non-specialist unit, intended for a wide range of learners who may continue into further study of computer games or pursue a career in the computer games industry. The unit covers the following knowledge and skills: Computer game genres and platforms Writing proposals for computer games Receiving and acting on feedback to proposals Elements of a game design Designing and planning computer gamesOn completion of this unit, learners will be able to plan and design computer games.
Unit purpose This unit is designed to develop the learners’ knowledge of law as it applies to the music industry and to develop skills in evaluating the impact of contemporary issues on copyright and contracts. The unit will examine issues relating to music copyright, trademark and the collection societies before evaluating the impact of a current issue on music copyright. Learners will then go on to examine a music industry agreement and evaluate the impact of the agreement on the parties to the deal. The unit is intended to give HN Music Business, HN Music and HN Sound Production learners the opportunity to explore issues that have shaped contemporary practice relating to copyright law and music business contracts. Outcomes On successful completion of the unit the learner will be able to: 1 Explain law relating to music copyright and trademark and evaluate benefits of collection societies. 2 Explain a contemporary issue and evaluate the impact on music industry copyright. 3 Explain and evaluate a contemporary music industry agreement.
Graded unit purpose This graded unit is designed to provide evidence that the learner has achieved the following principal aims of the HND Music Business: an ability to develop breadth and depth of knowledge in the music business an ability to analyse and synthesise knowledge and skills acquired through study an ability to develop study, organisational and research skills an ability to integrate music business skills in practical or business application an ability to develop competencies in a range of specialised areas in line with preferred career aims an ability to develop proficiency and music business acumen relating to the practices of the music industry to enable progression to further study in music business or a related discipline an ability to develop personal skills and follow music industry protocol an ability to develop critical analysis; to reflect on own work and continually strive for best practice to enable the adoption of innovative practices and creativity in work and ability to respond quickly to the challenges posed by changes in the music industry